Indiana Jones Valley of the Pharaohs was a tabletop role-playing game supplement considered for a proposed relaunch of The World of Indiana Jones RPG by West End Games (WEG), set to be written by Raiders of the Lost Ark Sourcebook author Peter Scheweighofer but with the alternate D6 System rules.[1]
History[]
Having an interest in Egyptian history, both its ancient and more modern Victorian/early 20th century periods, Peter Schweighofer wrote a proposal and manuscript for a Castle Falkenstein RPG supplement called Maxwell's Egyptian Diary, which never saw publication. As such, when he was drafting his proposal for a relaunch of The World of Indiana Jones, Schweighofer came up with a logical setting sourcebook to accompany the "super mondo" book, which he could use to cover many aspects of Egypt in the 1930s. However, Scheweighofer's pitch didn't progress into more than a few pages of notes and he never completed a proposal for WEG as the company filed for bankruptcy, leaving the idea to sit abandoned in a drawer.[1]
Pulp Egypt, a sourcebook that resulted from scrapped ideas for Valley of the Pharaohs.
After some "desperate" freelancing years and thanks to the utility of the Internet and PDF publications, Schweighofer decided to go back to the role-playing gaming business by founding Griffon Publishing Studio, with his first project transforming his unrealized Indiana Jones ideas into the system-neutral Pulp Egypt sourcebook, which he published as a D6 System title despite it not being free to use as an Open Game License at the time. Schweighofer remains very proud of Pulp Egypt, deeming it the ideal resource he would have wanted for the cancelled Indiana Jones project.[1]
Appearances[]
Characters[]
Locations[]
Notes and references[]
External links[]
- WEG Memoirs: D6 Indiana Jones RPG at Hobby Games Recce, Peter Schweighofer's Blogspot