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"Imagine a globe that is your world, and you can see all the continents. Now slice the world in two at the equator, and look inside. In the lower half, you see a bowl-shaped depression, and on this bowl you see continents, islands, and a great sea."
―Salandra[src]

The interior world was a whole separate surface of inhabited land masses and bodies of water located within the Earth, on the inside of the planet's crust. It connected to the surface through portals or access points, called gates.

Geography[]

The interior world was a vast area on the inside of the Earth's crust. It contained continents and oceans, mountains, seas, plains, and swamps. Instead of having a horizon like the Earth's surface, where the land and oceans fall away because of the curvature of the planet, the interior world curved upward with the land in the distance appearing as if it were on its side. Instead of a sky with a sun, the interior sky extended upward into a bright fog, and there was no night, though most organisms had a rest cycle. The light in the sky was caused by an atmospheric electrical reaction similar to the aurora borealis.[1]

In an area between the surface world and interior world lay Minhocoa, an underground realm also called the Land of the Lost.[1]

While many of the flora and fauna of the interior world were similar to the outside world, there were also other species that surface people consider mythical, like unicorns and dragons.[1]

People of the Interior World[]

Several different groups of humans lived there, and it was divided into at least three main political states:

Humans of the interior world sometimes possessed abilities that would seem magical to surface dwellers, including making illusions to disguise themselves, shape shifting, burning things via touch, and healing. They also were generally stronger than the humans of the outer world. Some inhabitants of the interior world believed that every person on one world had a form of doppelganger in character on the other world.[1]

Travel to the Interior World[]

Travel between the interior world and outer world wa possible through a variety of gates of different sizes, some of which could only be used by certain individuals or groups, or only in one direction. Crossing from one world to the other was dangerous - without proper supplements like nalca taken before and after to ease their passage, travelers from the other side would slowly have the liquids of their body dry up and then disintegrate. Even with nalca, travelers entering the other world were frequently exhausted and sometimes required days of sleep to fully recover.[1]

Additionally, time passed differently between the surface and interior worlds. A short time spent in the interior world could correspond to weeks or months in the outer world.[1]

Known portal locations, though portals could often shift location or destination, and may not necessarily have served as conduits in both directions:

  • Channels of Paradise - Hovenweep, Utah[1]
  • a hole in a ceiba tree near the Kogi outpost on Sierra Nevada of Santa Marta in Colombia - a barren tepui in Roraima[1]
  • the main gate on Sierra Nevada of Santa Marta - central Roraima[1]
  • Easter Island[1]
  • Statue of Liberty, New York City - Unicorn's Gate, Wayua[1]
  • off the coast of Chiloe Island, Chile - off the coast of Pincoya[1]

Adventures in the Interior World[]

Indiana Jones had a series of adventures in the interior world several times throughout 1929, in which he aided Salandra to stop the villain Maleiwa from using the alicorn to invade the surface world. Jones decided to tell the surface world of the interior world's existence, but was cautioned against it by Marcus Brody, who came up with a more rational explanation for Jones' peculiar travels: he had been kidnapped by warring hollow earth-believing cults, who drugged him with hallucinogens, and transported him around while he was unconscious.[1]

Appearances[]

Notes and references[]

External links[]

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