Sophia Hapgood possessed a copper[1] Atlantean necklace into which High Priest Nur-Ab-Sal had transferred his spirit after his death in 1600 BC. The necklace was one of the artifacts found in the 1929 Jastro Expedition, which Sophia kept for herself.[2]
Sophia rarely became separated from the necklace and she claimed it guided her using Nur-Ab-Sal's spirit. When she was reunited with archaeologist Indiana Jones in May 1939, Jones suspected that it had some kind of negative effect on her.[2]
After the pair reached the inner area of Atlantis, Nur-Ab-Sal's spirit finally took total control over her. However, Indy was able to dispose of the relic, freeing Sophia from its influence.[2] Two years later, Indy would reflect to Colonel Musgrove and Major Nichols that Hapgood's pretty good fortune-teller routine came to an end once she lost her necklace and got her doctorate in archeology.[3]
Behind the scenes[]
Differences[]
Sophia Hapgood's necklace differs significantly between the Indiana Jones and the Fate of Atlantis video game appearance and its comic book adaptation by Dark Horse Comics:
- In the comic, it is a bead necklace. In a singular close-up, the beads are seemingly decorated, some displaying humanoid faces.[4]
- In the game, the necklace is a horned, geometrical alien-like face with an open mouth that can hold orichalcum, transforming the necklace into a form that glows hot, forcing Sophia to take it off. The function's practical usage goes unexplained.[2]
Its in-game role is more overtly sinister than in the comic, where it is revealed that Nur-Ab-Sal wanted to re-take control of Atlantis by using Sophia as a physical host.[2]
The game also implies that after finding Nur-Ab-Sal's necklace, Sophia has been influenced by his spirit, driving her interest in Atlantis, using what ever means for the spirit to return to Atlantis, such as keeping Atlantean artifacts for 'herself'. It is also perhaps one of the reasons that caused her relationship with Indiana Jones to go sour back then.[2]
In the comic, the necklace ends up with Nazi scientist Hans Ubermann, who wears it during his attempt to use the God Machine; Indy suggests that it is Nur-Ab-Sal who causes Ubermann to perish and then Atlantis to collapse out of vengeance.[4] In the game, it is Indy who throws it in a lava pit, driving out Nur-Ab-Sal's spirit so neither the necklace nor its possessor play a role in the game's formal ending.[2]
In an alternate game ending, the player can choose to leave Sophia still possessed with the necklace. She thus takes Ubermann's place in the God Machine after Klaus Kerner's death, destroying themselves and triggering Atlantis' collapse, leaving Indy all alone aboard the U-boat in the ending, with no one to ease the pain of not being able to convince the world that Atlantis exists.[2]
While not available through the course of normal gameplay,[2] it is possible to use a Hex Editor to view the close-up screen of the artifact around Sophia's neck without the necklace actually being present.[5]
Continuity[]
Although the game and its comic adaptation heavily imply that Nur-Ab-Sal's influence through Sophia's necklace is what caused her and Indiana Jones to drift apart in the decade between the 1929 Jastro Expedition and Fate of Atlantis' 1939 setting,[2][4] the Dark Horse series Indiana Jones: Thunder in the Orient has Hapgood and Jones team up in 1938 to find the Covenant of Buddha with no apparent difficulties nor hostility.[6] The comic also contradicts the game's assertion that Sophia and Indy hadn't seen each other in years.[2]
Despite Sophia's necklace being destroyed towards the ending of the game and its comic adaptation,[2][4] it was included as an easter egg at Jock Lindsey's hangar bar by 1955.[7]
Appearances[]
- Disney Magic Kingdoms (Ambiguously canonical appearance) (Indirect mention)
- Indiana Jones and the Fate of Atlantis comic
- Indiana Jones and the Fate of Atlantis
- Indiana Jones and the Pyramid of the Sorcerer (Mentioned only)
- Jock Lindsey's Hangar Bar
Sources[]
- Indiana Jones and the Infernal Machine adventure guide/instruction booklet
- The Lost Journal of Indiana Jones
Indiana Jones Masterpieces trading cards (Card: Video Games: Fate of Atlantis) (Pictured only)- Indiana Jones World Map
- Grail Diary (prop replica)
Notes and references[]
- ↑ The Lost Journal of Indiana Jones
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Indiana Jones and the Fate of Atlantis
- ↑ Indiana Jones and the Pyramid of the Sorcerer
- ↑ 4.0 4.1 4.2 4.3 Indiana Jones and the Fate of Atlantis comic
- ↑ Various unused things in Indiana Jones and the Fate of Atlantis game, from The Cutting Room Floor website
- ↑ Indiana Jones: Thunder in the Orient
- ↑ Jock Lindsey's Hangar Bar